How to make a Kick Shot

Written by Mick Turner

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Article Index
How to make a Kick Shot (page 1)
How to make a Kick Shot (page 2)
How to make a Kick Shot (page 3)
How to make a Kick Shot (page 4)
How to make a Kick Shot (page 5)
How to make a Kick Shot (page 6)

Looking at Diagram 2 below for reference, if you follow the steps you will understand the process.

Set up your practice table for the kick shot with the CB and object ball at the approximate positions shown in the diagram, then;

How to make a Kick Shot - Diagram 2
Diagram 2

Step1: Draw a straight line from the center of the CB to the cushion you intend to bank from. (Line A) (Where the CB is does not matter, as long as it is in position to make the kick shot bank and the path to the object ball and object ball to pocket is open. You can use any of the below diagrams and move the CB and adjust your measurements accordingly. That way you can practice a lot of variations of these shots.)

Step 2: Draw a line between the object pocket through the object ball and place a "ghost ball" directly on that line just behind the object ball -- I used the 1 ball in the below examples. Here I use a Yellow Line. (not to be confused with the A line) (Make sure you put the pocket end of this ghost ball line at the best point of pocket entry to assure the best odds of making the shot. In this example, I have it going into the pocket to clear any cushion tip.)

Step 3: Now draw a line from the center of the ghost ball to the line A cushion point; here I use an "Orange" line (B).

Step 4: Now draw a line from the center of the ghost ball parallel to line A to the same banking cushion as the A line is pointing to; here I use a "Blue" line (D).

Step 5: Now draw a line from the center of the CB to the point where the blue line D meets the cushion. This line is shown as a "Green" line, C.

Step 6: Where Line B and C intersect, (the X) draw a line parallel to line A and D to the same cushion; here shown as the Black line.

Note: The CB diagram in the upper left corner of the table shows hit and speed, it is the same for all shots in this tutorial.

Your CB contact point on the cushion is at the arrow point on the Black Line. Hit your CB at the cushion with center hit, no english, top or bottom, and hit at medium speed. The CB will contact the cushion, and bank into the OB on the rebound, pocketing it (if you hit it right). Just as in shooting cut shots, depending on angle of approach, you will have to compensate your aim more or less to make the CB actually hit the contact point. On longer shots, the CB will roll forward more and tend to rebound wider... so you will need to compensate the aim slightly outside the angle of aim. On a kick going left, aim slightly right and visa-versa on right kick. How much depends on distance, cushion and CB speed. Practice this to find out how it works on your table.

Of course in this example we ignore the fact that the CB will likely scratch in the side pocket. I tried this shot several times and made it but also scratched. The reason for this example is to show that bad things can happen...so you might want to try the next shot instead.

Other considerations: If you come up short (not enough angle), you hit to soft...long (too much angle) you hit too hard, assuming you put no side english on the CB. In that case you will cause the CB to go off path either way depending on english. That is why I suggest, until your skill is more advanced, shooting these shots with NO english or top/bottom so the effects of ball speed, cushion compression/rebound, and english are minimized.

Notice also, how the A, B, C & D lines form two triangles. If the CB and OB are aligned the same on the table, the triangles will be almost identical. In all cases one triangle will be the upside down mirror image of the other, but a different size depending on positions of the CB and OB....just an observation I noticed I thought I would share (geometry at work!).

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About The Author: Contents and images Copyright 2004, Mick Turner. This information may be shared freely but if used in any commercial way, permission must be obtained at: mick.turner<at sign>sbcglobal<dot>net

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