Laser Aimer: A Device for Practicing Ghost Ball, Bank & Kick Shots

Written by Mick Turner

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Article Index
Laser Aimer (page 1)
Laser Aimer (page 2)
Laser Aimer (page 3)
Laser Aimer (page 4)
Laser Aimer (page 5)
Laser Aimer (page 6)
Laser Aimer (page 7)
Laser Aimer (page 8)

As I said above, for kick shots with balls that are NOT aligned with the pocket line, you need to use a 'ghost ball' in line with the target pocket through the Object ball, and align the laser light on the center of the 'ghost ball'. This gives you the correct aiming point, thus the correct kick point on the cushion, for the shot. Below, the side shot in Figures Kick-6a,b & c and the corner shot in Figures 7a & b show how the laser aligns these shots.

Figure Kick-6a (mirror)
Figure Kick-6a (mirror)
Laser Aim Trainer - Figure Kick-6b (ghost ball rear)
Figure Kick-6b (ghost ball rear)
Figure Kick-6c (aim point rear, close up)
Figure Kick-6c (aim point rear, close up)
Figure Kick-7a (ghost ball rear)
Figure Kick-7a (ghost ball rear)
Figure Kick-7b (aim point rear, close up)
Figure Kick-7b (aim point rear, close up)

I have done this so much that now I just line up the shot, and mentally remember where the laser was pointing. I don't always make my shots, but this has helped me visualize the shot after the laser is gone and it replicates the same mental process you might use in a game...observe the shot you want to make, think about follow up position etc., pick the bank or kick point by observing angle in vs. angle out, line up the shot and go for it!

The only other bit of information you need to know is that to get the 'angle-in vs. angle-out' laser aiming concept to work, you must hit the balls at a medium speed with no English. Depending on the distance of the shot, slight variations in speed and/or English will affect the shot, so be gentle. On longer shots, you might need more speed, but avoid side-spin (English) until you get comfortable with the effects on the Cue and Object Balls.

If you use a device like this in practice you will get better and better at judging your bank and kick shots. In games, as you visualize shots, you will see the angles you practiced and know more precisely the contact and aim points that work best for particular shots. The only down side I have seen is that it takes anywhere from 30 seconds to a minute or more to set up shots but I feel the knowledge gained is well worth the time.

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About The Author: Contents and images Copyright 2004, Mick Turner. This information may be shared freely but if used in any commercial way, permission must be obtained at: mick.turner<at sign>sbcglobal<dot>net

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